ACTIVE EXPERIMENTS
Interactive demos and prototypes — click to explore
⚔️ Pixel Warrior
AI-generated sprite demo with dual-state character system (red/gold hair), runtime Canvas sprite segmentation, combo combat mechanics, and procedural enemy AI.
🏰 Arcane Bastion
Crystal Tower Defense — 5 elemental towers (Fire/Ice/Lightning/Vine/Arcane) × 3 upgrade tiers, 10 shadow enemies, AI-generated sprites & maps, procedural Web Audio SFX, dynamic tower rotation tracking.
🏰 Pixel Dungeon Crawler
Roguelite dungeon crawler using Anokolisa's 16×16 pixel art sprites. Procedural dungeon generation, 6 enemy types (Orcs & Skeletons), melee combat with animated sprite sheets, minimap, and floor progression.
Coming Soon...
More experiments are being cooked up in the lab. AI-generated game assets, WebGL shaders, physics simulations, and more.