EXPERIMENTS RUNNING

THE LAB

A playground for game development experiments, technical prototypes, and creative coding. Every project here is built from scratch — no frameworks, no dependencies.

4 Projects
0 Dependencies
100% Canvas + Web Audio

ACTIVE EXPERIMENTS

Interactive demos and prototypes — click to explore

Active

⚔️ Pixel Warrior

AI-generated sprite demo with dual-state character system (red/gold hair), runtime Canvas sprite segmentation, combo combat mechanics, and procedural enemy AI.

Canvas API AI Sprites Web Audio Zero Deps
Demo

🏰 Arcane Bastion

Crystal Tower Defense — 5 elemental towers (Fire/Ice/Lightning/Vine/Arcane) × 3 upgrade tiers, 10 shadow enemies, AI-generated sprites & maps, procedural Web Audio SFX, dynamic tower rotation tracking.

Canvas API AI Sprites Procedural Audio Zero Deps
Active
⚔️

🏰 Pixel Dungeon Crawler

Roguelite dungeon crawler using Anokolisa's 16×16 pixel art sprites. Procedural dungeon generation, 6 enemy types (Orcs & Skeletons), melee combat with animated sprite sheets, minimap, and floor progression.

Canvas API Sprite Sheets Proc-gen Zero Deps
🔒

Coming Soon...

More experiments are being cooked up in the lab. AI-generated game assets, WebGL shaders, physics simulations, and more.

???

🎵 AUDIO LAB

Original compositions created for game prototypes

🏰

Tower Defense BGM I

Arcane Bastion — ambient-strategic loop

⚔️

Tower Defense BGM II

Arcane Bastion — tension-escalation theme