Agent tooling
Drive Blender and Unity from an AI agent
These lessons are for people who already ship games in a browser or an engine, and now want an agent to inspect a scene, export a mesh, or run a Unity command without clicking through menus.
Connect Claude, Cursor, or Codex to a running Blender. Inspect the scene, create a prop, export glTF for an HTML5 game.
Start Blender MCP → Unity CLI and MCPUse official -batchmode for builds and tests, then add a community MCP or a thin CLI when the Editor must stay open.
Start Unity CLI →What this is not: InstantGames does not claim these plugins are official Unity or Blender products. The pages name the current community projects, the official CLI flags, and the safety rules. Save the file before letting an agent execute code.